GothicLena
Watcher
- Joined
- October 14, 2010
- Messages
- 34
Great Review! I know it was hard but I think you really did represent both sides fairly, and un-biasly unlike other reviewers.
Despite my extensive background, Ultima Series, Kings Quest et all, The Gothics, Elder Scrolls, Baldur's Gate, Planescapes etc I am probaly more a casual gamer, and the market is indeed fairly big, just look at the Fable series Sales figures, though it'll probably make most "Classic" RPGers cry like little girls (because of how much money there is to be made and how obviously, companies will all go for that).
Personally, I dont think Games are ment to be taken as seriously as most Classic RPGers do, the way some of you people talk about it, you treat it as a second real life, its a bit scary sometimes how far people go. Thats the root issue between Casuals and Classics, Casuals just play to have fun for a hour or two at time then return to Real life.
I will say though while I loathe boring, difficult combat with every enemy having mountains of HP, I DO wish RPGs had more challenge in the way of PUZZLES, riddles, moving levers whatever take a page from Adventure game genre, but I dont feel difficult combat adds anything to a RPG other then boredom, most Classic players tote realism but realistically battles are and pretty much always have been brutal and fast paced,, and it only gets even more fast paced since the advent of guns, so its hardly realism to sit there fighting some wolf or grunt goblin for 20 minutes.
But I hear some of you hating on Casual RPGing but in the same breath talk about buying Fallout NV and/or Fable 3. Im wondering, why? You people seem to hate Casual RPGs, surely you know Fallout and Fable are both Casual RPGs too, seems a bit hypocritial. Regardless Its fairly obviously all RPGs are going this way. Two Worlds, Divinity 2 (even more so in Dragon Knight Saga with this "Massive Rebalance" are all going fairly casual.
I think the only saving grace for the hardline Classic RPGers is the fact undoubtedly there will come a point when Indie game studios will pop up proving the classic old school RPG games that the Major Publishers wont. They obviously wont be big budget or semi big budget but its something right?
Anyone who thinks classic RPGs are going to come out anymore aside from Risen is really deluding themselves.
Despite my extensive background, Ultima Series, Kings Quest et all, The Gothics, Elder Scrolls, Baldur's Gate, Planescapes etc I am probaly more a casual gamer, and the market is indeed fairly big, just look at the Fable series Sales figures, though it'll probably make most "Classic" RPGers cry like little girls (because of how much money there is to be made and how obviously, companies will all go for that).
Personally, I dont think Games are ment to be taken as seriously as most Classic RPGers do, the way some of you people talk about it, you treat it as a second real life, its a bit scary sometimes how far people go. Thats the root issue between Casuals and Classics, Casuals just play to have fun for a hour or two at time then return to Real life.
I will say though while I loathe boring, difficult combat with every enemy having mountains of HP, I DO wish RPGs had more challenge in the way of PUZZLES, riddles, moving levers whatever take a page from Adventure game genre, but I dont feel difficult combat adds anything to a RPG other then boredom, most Classic players tote realism but realistically battles are and pretty much always have been brutal and fast paced,, and it only gets even more fast paced since the advent of guns, so its hardly realism to sit there fighting some wolf or grunt goblin for 20 minutes.
But I hear some of you hating on Casual RPGing but in the same breath talk about buying Fallout NV and/or Fable 3. Im wondering, why? You people seem to hate Casual RPGs, surely you know Fallout and Fable are both Casual RPGs too, seems a bit hypocritial. Regardless Its fairly obviously all RPGs are going this way. Two Worlds, Divinity 2 (even more so in Dragon Knight Saga with this "Massive Rebalance" are all going fairly casual.
I think the only saving grace for the hardline Classic RPGers is the fact undoubtedly there will come a point when Indie game studios will pop up proving the classic old school RPG games that the Major Publishers wont. They obviously wont be big budget or semi big budget but its something right?
Anyone who thinks classic RPGs are going to come out anymore aside from Risen is really deluding themselves.
- Joined
- Oct 14, 2010
- Messages
- 34