Such a weird trailer. None of this looks like its footage taken from a game.
Where are the swarms of spaceships locked in battle? Not one dogfight? I suppose they didn't include any because it would not have had a positive effect sales?
I could see a massive frame rate loss @ 0:40 when two ships were flying into a planet. I assume this is on an SLI Titan rig provided by NVIDIA themselves.
The canyon racing had a couple of framerate drops when he changed direction. It almost looked like he was skillfully dealing with lag in the controls.
The ship landing on the planet could be the best example of how bad the flight model is. There is very little realism or grace going on there.
I'm starting to think they've secretly decided to make an FPS with spaceship "mounts" instead of a space sim. It's a better fit for the game engine, anyway.
Chapter 2
Something I once said while playing Elite: Dangerous with a friend was "wouldn't it be awesome if every planet had GTA V ONLINE amount of content. It's almost like a 3D desktop only you fly to your next game. If every game developer on Earth was given one planet to populate and it was made simple enough for Minecraft kids to help too then it was kept in open production for 1000 years we'd have a fucking game.
Let's face it - our planet is still a long way off the infinite-term mass-scale open-source collaborations required to populate a galaxy. If they were serious about being futuristic they'd be setting this project up so when they run out of money the pledgers are left with an open-source game to mod forever. It would effectively kill the genre because no one could ever catch up. (sort of like WoW did to MMO) But what are backers left with? They get to RENT virtual assets. Even $15,000 pledge won't get you any legal rights to use a single ship anywhere else. It's all a dead end.
This is just a money making scheme. It's a scam. Everything's a scam. If something allowing user created content did appear you can be sure all work they do is owned by someone else for the purpose of making a profit then is lost when the game stops making money for the publisher.
Why would anyone kickstart a proper freeware AAA game under a totally open source licence? What, are they trying to KILL the industry?!
But isn't this the type of thing we people would really like to crowd fund? Something we own? Something we worked on as kids for our grandkids to play and continue on building?
$150,000,000 raised so Chris Roberts can get rich. That's all it is. We get nothing. This wasn't done as a gift to humanity.
Where are the swarms of spaceships locked in battle? Not one dogfight? I suppose they didn't include any because it would not have had a positive effect sales?
I could see a massive frame rate loss @ 0:40 when two ships were flying into a planet. I assume this is on an SLI Titan rig provided by NVIDIA themselves.
The canyon racing had a couple of framerate drops when he changed direction. It almost looked like he was skillfully dealing with lag in the controls.
The ship landing on the planet could be the best example of how bad the flight model is. There is very little realism or grace going on there.
I'm starting to think they've secretly decided to make an FPS with spaceship "mounts" instead of a space sim. It's a better fit for the game engine, anyway.
Chapter 2
Something I once said while playing Elite: Dangerous with a friend was "wouldn't it be awesome if every planet had GTA V ONLINE amount of content. It's almost like a 3D desktop only you fly to your next game. If every game developer on Earth was given one planet to populate and it was made simple enough for Minecraft kids to help too then it was kept in open production for 1000 years we'd have a fucking game.
Let's face it - our planet is still a long way off the infinite-term mass-scale open-source collaborations required to populate a galaxy. If they were serious about being futuristic they'd be setting this project up so when they run out of money the pledgers are left with an open-source game to mod forever. It would effectively kill the genre because no one could ever catch up. (sort of like WoW did to MMO) But what are backers left with? They get to RENT virtual assets. Even $15,000 pledge won't get you any legal rights to use a single ship anywhere else. It's all a dead end.
This is just a money making scheme. It's a scam. Everything's a scam. If something allowing user created content did appear you can be sure all work they do is owned by someone else for the purpose of making a profit then is lost when the game stops making money for the publisher.
Why would anyone kickstart a proper freeware AAA game under a totally open source licence? What, are they trying to KILL the industry?!
But isn't this the type of thing we people would really like to crowd fund? Something we own? Something we worked on as kids for our grandkids to play and continue on building?
$150,000,000 raised so Chris Roberts can get rich. That's all it is. We get nothing. This wasn't done as a gift to humanity.