I was kinda hyped about the multiplayer in this game, they even had videos selling this feature quite high. I started 2 different playthroughs with my partner because of it, but in the end we gave up because it's literally unplayable. Literally.
I'm enjoying the game on my own and I think it's a very good game, but I've only began enjoying it when I became a scarred veteran in its many bugs and flaws and learned how to tread around them. The amount of bugs, some of them completely game-breaking, is insulting for a product that costs 60 dollars to the average human. We get it, Covid kept causing delays in the developing, as efficiency obviously suffers when most of your employees work remotely, and Microsoft demanded inXile to push the game out to cash in, another delay would be unacceptable, and they had to comply, finding shortcuts through some features, and just not adding others that were planned, which also shortened all bug-testing - afterall, their souls don't belong to them anymore, they had no choice. But most 10 dollar indie games are way more polished than Wasteland 3 at launch, and that's something that can't go unsaid, regardless of how good the game is in the theoretic perfect world in which nothing in it breaks while playing.