Just reached the bloody baron quest for something like the fourth time. Fun times.
That was fast. Didn't you just start playing yesterday?
Could this be one of those rare times Dart actually finishes a game.
Just reached the bloody baron quest for something like the fourth time. Fun times.
That was fast. Didn't you just start playing yesterday?
Could this be one of those rare times Dart actually finishes a game.
Warning: Bloody Baron has two outcomes.It doesn't take that long to reach him
Don't jinx it now!
My gaming OCD compels me to to visit every ? mark.Yes, make sure you pick up the pointless treasure at all the POIs in the Skellige Islands… NOT!
Warning: Bloody Baron has two outcomes.
Its one of the best quest lines in the game.
Yes, make sure you pick up the pointless treasure at all the POIs in the Skellige Islands… NOT!
Also, is this the mod you mentioned? https://www.nexusmods.com/witcher3/mods/2521/
I thought about trying it the next time I play, but I'm not sure if I like all the changes. Too bad it's not modular.
I never understood why anyone would play with that feature turned on. Well, I guess the generation that was raised on games like GTA, etc, probably likes it.
Problem is that if you turn it off - you have to get really, really close to spot them - so you're going to miss out on a ton of XP.
I would have preferred a middle-ground - where they would be visible at a greater distance, but not on the map as question marks.
Hmm I don't remember that being an issue, but it's been a few years since I played. I thought most PoIs became visible after reading the job boards.
I never had a problem with not having enough XP though.
Let me rephrase that. Completionist apathy.
Probably a good thing, right?
I kind of hate games divided into chapters where locations and quests become unavailable once you finish a chapter. I often find out later that I missed an interesting quest or a useful item. That's why I can't bring myself to finish Witcher 1 or to replay Neverwinter Nights. Every time I try, I spend way too much time hunting down all the quests, characters, and items in Chapter 1 and then get exhausted and want to play something else.
I find that Bethesda style of exploration and quest acquisition where you can run around the world for days, finish the main quest, and the come back to the starting town and pick up quests there suits me best.
Octopath Traveler.
Stupid name, great game. It has the "seckrit ingrideant" that sadly so lacking in any new, high-profile RPG I've played recently: heart & soul.
God bless the Japanese game devs.
Interesting. I'm the exact opposite when it comes to getting burned-out on a game. I find myself getting exhausted more often in the larger open world games.
I think it makes sense though. The larger the game world the more likely people will burn out before finishing. Content density and variety also play a large part.