The January update for Xenonauts 2 announces the launch date of closed Beta 2, which is planned for the 23rd of January, and what that will involve.
More information.Xenonauts-2 January Update!
Posted by Goldhawk Interactive (Creator)
Happy new year everyone, I hope you all had a great holiday season! It's time for another quick update on our progress and plans for Xenonauts-2.
We're currently working on the Closed Beta V2 series of builds. We've penciled in the 23rd January as the release date for V2, but this may slip a little - new features sometimes also bring new bugs that cause delays. In any case, we'll be sending out another update when it does go live.
The focus for V2 is to expand the playable content a bit and see if anything major breaks when you start to play multiple missions, and to start testing long-term systems like the soldier progression. We're also laying some of the foundations for the V3 series of builds, when we'll finally start considering the gameplay experience and game balance!
In other news, we're also hiring for a couple of roles:
These new hires should help us generate more content more quickly in preparation for our planned Early Access launch in March, and if you're interested in applying for either of them (or know someone that might be) then please check out the links.
Finally, I just wanted to say a big thankyou to everyone that took part in the closed beta testing for the V1 builds. We got a huge amount of constructive feedback and lots of really useful bug reports, and as a result we were able to fix about seventy different issues (including fifteen different crashes) across the two weeks we were pushing out updates.
That's pretty much exactly what we were hoping for from the Closed Beta, which is brilliant - so hopefully we'll see some of you back when V2 launches in the next week or two!