I played a few hours of KCD - and I have mixed thoughts.
On the one hand, I find the scenery very well done - and the story is surprisingly well told and rather intriguing. I found the introduction touching and well presented. The history stuff is a wonderful touch as well.
I love the art style of the interface, too. It hits that mark of being a semi-realistic medieval game and the interface supports that feeling.
Seems like there's plenty of RPG elements too, with what looks like significant dialogue options and alternate ways to solve problems. Good stuff.
But, on the other hand, you can tell this was done by a team that just didn't have all they needed to accomplish this. There's a ton of little awkward glitches and annoyances.
The armor clipping is exceptionally poor - considering the otherwise excellent textures and models. It clashes quite heavily in that way.
The voice work is also a very mixed bag. Some of the characters are quite good, if not great - but then there are really, really bad choices - like having a young guy voice an obvious key elder.
The controls are slow and clunky - and they use that awful "hold down key" system that's common on console games, but definitely don't belong in a PC game.
Worst of all are the performance issues - which is one reason I've waited so long to play it, because I was hoping it would be improved. It's not terrible, but it's not good, either. After so many patches, I guess that's about it for optimization.
I don't know, man.
They're getting so much right - and yet it's just out of reach, I think.