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Miscelaneous

Miscelaneous Items

A Clue!  (ACLUE)

A CLUE!
Weight: 0
This cryptic piece of parchment simply states:
"You now have a better understanding of what is going on..."

Value: 0

 

A Goody!  (AGOODY)

A GOODY!
Weight: 0
It looks like a small stone rod of some sort. Interesting, but useless.

Value: 0

 

A Magic Item!  (MAGITM)

A MAGIC ITEM!
Weight: 0
It's something, but Baator be damned if you can figure out what. It does radiate magic however.

Value: 0

 

Acaste's Skull  (SKULLAC)

ACASTE'S SKULL
Weight: 2
This is Acaste's bloody skull.

Value: 0

 

Bag of Coins  (BAGOCOIN)

BAG OF COINS
Weight: 0
A small bag filled with some strange coins. The coins have unusual pictures and writing on them. They don't appear to be of any value.

Value: 0

 

Bag of Teeth  (BAGTEETH)

BAG OF TEETH
Weight: 2
This small leather bag holds a number of teeth, ranging from human molars to fiendish-looking fangs. It rattles when shaken, like a maracca.

Value: 0

 

Battered Tankard  (TANKARD)

BATTERED TANKARD
Weight: 3
This battered tankard is covered with dents, and its handle looks ready to fall off. Judging from the size of some of the dents, it looks like it was used to bash in someone's skull.

Value: 0

 

Black-Barbed Seed  (BSEED1)

BLACK-BARBED SEED
Weight: 0
This tiny black seed has a series of small barbs sprouting from its surface.

Value: 0

 

Blank Journal  (BJOURN)

BLANK JOURNAL
Weight: 4
This is a rather unremarkable book. Its pages are blank.

Value: 5

 

Bloody Handkerchief  (BHANKY)

BLOODY HANDKERCHIEF
Weight: 0
This silk handkerchief has some of Kesai-Serris' blood on it.

Value: 0

 

Bone-Framed Journal  (SKJOURN)

BONE-FRAMED JOURNAL
Weight: 2
This appears to be some sort of journal. Sheets of dried human skin have been stretched across a framework of bone, and strangely enough, it appears the sheets of skin have healed together at the seams, forming the spine of a makeshift book. It looks like the outer sheets of skin form a cover for a series of other skin sheets locked inside the bone frame.
A series of symbols have been written in blood across the exterior of the sheets of skin, but you can't make them out; they appear to be some form of writing, but they seem to be written upside down, right to left, and at odd angles that make your eyes hurt.
Despite the crudity of the writing, you have to admit the design of the bone frame is actually quite intricate; the bones have been carved so that they snap neatly together. It looks like the bones can be unhooked from each other, allowing the book to be opened and read.

Value: 0

 

Bronze Sphere  (BSPHERE)

BRONZE SPHERE
Weight: 5
This simple bronze sphere is about a foot across, but it is surprisingly light, as if hollow inside.
Although its basic appearance is normal enough, this sphere somehow manages to offend the rest of your senses. The texture of the sphere, just the 'feel' of it gives you the impression it's an egg that just about to burst open -- just touching it makes your skin crawl. To make matters worse, the faint smell of rotten custard emanates from it, and it makes your eyes water.

Value: 0

 

Candlestick  (CANDLE)

CANDLESTICK
Weight: 2
This candlestick has seen much use. Dents and nicks adorn the tarnished surface.

Value: 1

 

Chalk  (CHALK)

CHALK
Weight: 0
An ordinary piece of chalk.

Value: 1

 

Charcoal Pencil  (CPENCIL)

CHARCOAL PENCIL
Weight: 0
This is an ordinary charcoal pencil used for writing and drawing.

Value: 1

 

Cheese  (PCHEESE)

POISON CHEESE
Weight: 0
This cheese has been laced with a powerful poison.

Value: 0

 

Cheese  (CHEESE)

CHEESE
Weight: 0
This is a piece of cheese.

Value: 0

 

Chocolate Quasit  (CHOCOQ)

CHOCOLATE QUASIT
Weight: 1
This is a twisted little imp-like creature - a quasit, a sort of fiendish familiar - that has been polymorphed by powerful magic into sweet, milk chocolate. Imported from the Lower Planes, they are quite prized by lovers of chocolate and confections.

Value: 0

 

Cleaning Rags  (CRAGS)

CLEANING RAGS
Weight: 1
This damp mass of rags look like it's been used to mop up blood and other less savory bodily fluids.

Value: 0

 

Cobblestone  (COBBLE)

COBBLESTONE
Weight: 3
This is a polished cobblestone that was lodged in the zombie's skull. It still has traces of brain matter dripping from it.

Value: 0

 

Codex of the Inconceivable  (CODEXI)

CODEX OF THE INCONCEIVABLE
Weight: 3
What you had first taken to be a rather unassuming book held closed by a tiny brass lock is, in actuality, bound in strange leathers and enchanted bronze. It is labeled simply: 'The Codex of the Inconceivable.'

Value: 750

 

Copper Commons  (COPPER)

COPPER COMMONS
Weight: 0
This is a handful of copper commons.

Value: 0

 

Cranium Rat Tail  (TAIL)

CRANIUM RAT TAIL
Weight: 0
This is a tail from a cranium rat.

Value: 1

 

Cranium Rat Tails  (TAILS)

CRANIUM RAT TAILS
Weight: 0
This is a collection of cranium rat tails.

Value: 0

 

Crimson Veil  (CVEIL)

CRIMSON VEIL
Weight: 0
This is a beautiful crimson veil. Whatever textile it's made of is so light and gauzy that it's like a sheaf of pure, brilliant color, rather than an object of dyed cloth.

Value: 25

 

Crooked Finger Bone  (FINGBONE)

CROOKED FINGER BONE
Weight: 0
This is a crooked skeletal finger bone. You're not certain what is holding it in its crescent shape; there doesn't appear to be anything holding the individual bones together.

Value: 0

 

Dead Lim-Lim  (D_LIMLIM)

DEAD LIM-LIM
Weight: 5
This tiny corpse was your pet Lim-Lim... whatever forces are at work on the Negative Material Plane, it didn't allow the Lim-Lim to survive here.

Value: 0

 

Decanter of Endless Water  (DECANT)

DECANTER OF ENDLESS WATER
Weight: 2
This is an ordinary-looking, stoppered flask that somehow holds an endless supply of water. It might be useful for putting out fires or some such task.

Value: 30

 

Decanter of Endless Water with Command Word  (DECANT2)

DECANTER OF ENDLESS WATER
Weight: 2
This is an ordinary-looking, stoppered flask that somehow holds an endless supply of water. You know the command word for this item - "Nildenosaj" - and you're confident you can put out most any fire, no matter how intense.
NOTE: This item can only be used through dialogue with an object or creature.

Value: 30

 

Deva's Tears  (DTEARS)

DEVA'S TEARS
Weight: 1
This is a small glass phial labeled as 'Deva's Tears.' They were collected from a deva who was captured during a Blood War skirmish. The fiends tormented the imprisoned angel for eons before he at last escaped - this small bottle holds the twelve tears he shed in that time. Deva's tears are said to soothe the most savage anger... even that of a fiend's tongue.

Value: 75

 

Dodecahedron  (P_JRNL)

DODECAHEDRON
Weight: 2
This heavy dodecahedron - about the size of both your fists balled together - seems inexplicably familiar to you. It texture is cold and smooth, but whether it's metal or stone, you cannot tell. A certain, almost intangible 'tension' runs over the object, as if it were ready to spring into the air at any moment.

Value: 0

 

Dream Cage  (DRMCAGE)

DREAM CAGE
Weight: 0
This is a fine-wrought birdcage adorned with razors that you obtained from Coaxmetal the Golem. You are supposed to take it back to Nihl Xander for use in the Dream Builder.

Value: 0

 

Dream Key  (DRMKEY)

DREAM KEY
Weight: 0
This is a simple, black feather, used to operate the Dream Builder in the Great Foundry.

Value: 0

 

Dream Pillow  (DRMPLLW)

DREAM PILLOW
Weight: 1
This small embroidered pillow came from a coffin at the Coffin-Maker's establishment.

Value: 0

 

Dream Vial  (DRMVIAL)

DREAM VILE
Weight: 0
This vial contains scrapings of skin and some of your blood, to be used in powering the Dream Builder of Nihl Xander.

Value: 0

 

Dustman Costume  (COSTUME1)

DUSTMAN COSTUME
Weight: 5
This is a well-crafted replica of the dull black robes commonly worn by members of the Dustmen faction. Unlike a true Dustman's robes, however, it is made of fine materials and lined with silken padding.

Value: 10

 

Elixir of Horrific Separation  (ELIXIRS)

ELIXIR OF HORRIFIC SEPARATION
Weight: 1
This vial of Elixir of Horrific Separation was compounded by a scholar who'd found she possessed a darker half - a side of her which took control, at times, and bade her do awful things. This potion was to have 'split' the darker half away from her, creating two separate beings. Mercykillers, however, found and executed her for a string of depraved murders before she could use it.
Unless the imbiber is actually more than one being existing within a single body - possessed by a fiend, for instance - the elixir will have no effect.

Value: 150

 

Fall-From-Grace's Diary  (GDIARY)

FALL-FROM-GRACE'S DIARY
Weight: 1
This book looks like it is made from paper-thin silver sheets. The engraving of a woman is on the cover of the text, and there is a small lock on the side of the book. No matter how you try, the lock resists your attempts to open it.

Value: 0

 

Fiend's Tongue  (FTONGUE)

FIEND'S TONGUE
Weight: 2
This is a fiend's silvery tongue floating in a jar of brine. It's said that, once placed into the mouth of any living thing, it will give the ability of speech, even if there was none before.

Value: 50

 

Fin Andlye's Notes  (FINNOTE)

FIN ANDLYE'S NOTES
Weight: 1
These are the notes of the deceased linguist Fin Andlye. They are composed of his research into the language of the Uyo.

Value: 0

 

Finam's Book  (FINBOOK)

FINAM'S BOOK
Weight: 1
This is the research journal of a linguist named Finam.

Value: 0

 

Finger-Bone  (FINGER)

FINGER-BONE
Weight: 0
This is a well-decayed and nearly meatless finger bone from a humanoid of roughly your size. There is still some sort of odd ring on the finger. It is an intricate thing, sculpted with dozens of tiny, ornate flanges and decorative protrusions. Oddly enough, it seems firmly rooted to the finger, and no amount of pulling or prying will budge the thing... almost as if the ring's jagged edges have dug into the lifeless finger itself and refuse to release it.

Value: 0

 

Forge Hammer  (FHAMMER)

FORGE HAMMER
Weight: 4
A hammer used to beat heated iron ore into shape. It's very heavy.

Value: 15

 

Frost-Ale Mug  (DWFMUG)

FROST-ALE MUG
Weight: 2
This large, pewter ale stein is of unusual manufacture, its surface etched with strange runes. It keeps its contents icy cold, whatever the surrounding temperature.

Value: 250

 

Frost-Ale Mug with Dark Bird  (DWFMUG2)

FROST-ALE MUG WITH DARK BIRD
Weight: 3
This large, pewter ale stein is of unusual manufacture, its surface etched with strange runes. It keeps its contents icy cold, whatever the surrounding temperature. Currently, it's holding a Dark Bird of Ocanthus - a shard of black ice from an exhibit in Yvana's Galleria in the Clerk's Ward.

Value: 300

 

Godsman Costume  (COSTUME2)

GODSMAN COSTUME
Weight: 5
These are well-crafted replicas of the plain, sturdy clothes and work-boots that make up the typical Godsman's working garb. Unlike a true Godsman's clothes, however, these are made of fine materials and lined with silken padding.

Value: 10

 

Godsman Disguise  (DISGUISE)

GODSMAN DISGUISE
Weight: 5
This set of plain, sturdy clothes and work-boots makes up the typical working garb of a member of the Godsmen faction.

Value: 10

 

Godsman Token  (GTOKEN)

GODSMAN TOKEN
Weight: 0
The bearer of this token - a brass coin embossed with the seal of the Believers of the Source - has proven himself to the Godsmen. It is a symbol of trust, and as such, it allows its bearer into the portions of the Foundry that are normally off-limits except to the high-ups of the faction. Guard it carefully.

Value: 0

 

Gold Ingot  (GINGOT)

GOLD INGOT
Weight: 15
This is a gold ingot. It weighs a ton, but if it's worth its weight in gold...

Value: 5000

 

Gorgon Salve  (GSALVE)

GORGON SALVE
Weight: 1
A small bottle labeled as 'Gorgon Salve.' Smeared onto the surface of any being turned to stone, it will revert them to flesh.

Value: 70

 

Handkerchief  (HANKY)

HANDKERCHIEF
Weight: 0
This is an unremarkable silk handkerchief.

Value: 5

 

Hargrimm's Skull  (SKULLHA)

HARGRIMM'S SKULL
Weight: 2
Nothing remarkable about it, really. Without the headdress, it looks like just another skull.

Value: 0

 

Ink-Filled Tankard  (TANKARDF)

INK-FILLED TANKARD
Weight: 4
This battered tankard is covered with dents, and its handle looks ready to fall off. Judging from the size of some of the dents, it looks like it was used to bash in someone's skull.
This tankard is currently holding a mass of ink from a *brogota-fin* fish. Hopefully, this is the last damn thing Mebbeth needs from the marketplace.

Value: 0

 

Inkwell  (INKWELL)

INKWELL
Weight: 1
This small, ceramic inkwell and quill pen are common tools among scribes and scholars.

Value: 3

 

Intestines  (INTEST)

INTESTINES
Weight: 2
This ropy mass of bloody intestines appears to be yours. You have to admit it makes you uncomfortable to see them outside of your body.

Value: 0

 

Iron Ore  (IORE)

IRON ORE
Weight: 5
A lump of iron ore.

Value: 10

 

Junk  (JUNK)

JUNK
Weight: 1
This is a collection of junk... small springs, broken bolts, and a cracked gear or two. It looks like someone felt these pieces might be useful one day, but they seem pretty useless to you.

Value: 0

 

Lady of Pain Rag Doll  (DOLL)

LADY OF PAIN RAG DOLL
Weight: 1
The years haven't been kind to this tiny rag doll; it is coming apart at the seams, and it looks like its threads are unraveling. It is obviously intended to be a replica of the Lady of Pain, but the button eyes and its plush softness don't strike much fear into your heart.

Value: 0

 

Leather Apron  (LAPRON)

LEATHER APRON
Weight: 5
This looks to be a heavy apron made from hide of some creature. Aprons such as these are used to protect workers clothes from the heat of the forge.

Value: 10

 

Leather Purse  (PURSE)

LEATHER PURSE
Weight: 0
This is common leather pouch used to store coins and other valuables.

Value: 1

 

Leather Strap  (STRAP)

LEATHER STRAP
Weight: 1
This is a leather strap used to bind the skeleton worker's bones together. Although the strap is frayed along the edges, it still looks pretty strong.

Value: 0

 

Linguist's Ashes  (LINGASH)

LINGUIST'S ASHES
Weight: 3
This is an urn full of ashes and charred bits of bone. Etched into the base of the urn are the words 'Fin Andlye - Beloved Husband, Father, and Scholar of One Hundred Languages.'

Value: 0

 

Mebbeth's Wash  (MEBRAGS)

MEBBETH'S WASH
Weight: 15
This is a flattened mass of green rags, thin as paper, yet so stiff they look like they could double as wooden boards. The rags are so caked with a greenish-lime starch that they look like it would take years of soaking to relax them. Perhaps Mebbeth can find a way to salvage them, but you think that would be beyond anyone's abilities.

Value: 0

 

Modron Cube  (CUBE)

MODRON CUBE
Weight: 1
This small metal toy is a replica of a cube-like mechanical creature with huge eyes on one of its faces. The toy has two legs, two arms, two folding wings, and at least eighteen points of articulation. Maybe it's a collector's item.
The intricacy of this toy is incredible; its joints are composed of tiny gears, cogs, pulleys, and swivel joints, and there are even tiny springs on the legs that help support the feet. There is a little switch on the back that moves the eyes back and forth, and the wings are made of some tissue-like metal that folds up neatly when the wings are flush with the body. Despite the toy's awkward shape, it rests easily on any surface, no matter how uneven.

Value: 1000

 

Monster Jug  (MONJUG)

MONSTER JUG
Weight: 4
This is a heavy, plain-looking, metallic jug with a hinged stopper. Despite its common appearance, you feel reluctant to touch the thing, as if it might bite you. You've been told there's some sort of monster trapped inside of it - but peering into the jug's mouth reveals nothing but inky blackness.

Value: 100

 

Moridor's Ruby  (DGEM)

MORIDOR'S RUBY
Weight: 0
This is a fairly large ruby recovered from Moridor's Box. Gems of this quality are valued by practitioners of the 'art' as a component for various spells.

Value: 200

 

Murk  (MURK)

MURK
Invokes: "Blacksphere"
Weight: 0
This is a small bottle containing some dark liquid. The liquid contained within seems to be thicker and blacker than ordinary liquid. The blackness of the liquid is so dark that light seems to be absorbed into the liquid.

Value: 500

 

Negative Material Plane Spell Key  (NEGMATSK)

NEGATIVE MATERIAL PLANE SPELL KEY
Weight: 0
This symbol of the Negative Material Plane is inscribed upon a piece of human flesh. It smells of dust and corpse rot, yet it feels dry to the touch, like a serpent's tongue. As long as you carry it on your person, it will prevent your spells from going awry while on the Negative Material Plane.

Value: 0

 

Obsidian  (OBSIDIAN)

LUMP OF OBSIDIAN
Weight: 1
This is a chunk of rough obsidian, recently burnt by Avernus' fires.

Value: 0

 

Ornate Box  (DBOX)

ORNATE BOX
Weight: 2
This appears to be a small wooden box. Intricate designs etched in gold adorn the box. At one time this box would have been worthy enough to be displayed at any aristocrat's estate. However, years of neglect have taken their toll and it appears to be falling apart. If not for the large ruby mounted to the front of the box, it would be worthless.
Feelings of dread seem to emanate from the box.

Value: 0

 

Pendant of Yemeth  (SKULPEND)

PENDANT OF YEMETH
Weight: 1
The Pendant of Yemeth is constructed of some silvery metal. Six crystals radiate from the skull in a circle, forming a crown of sorts. A leather lanyard is looped though an eyehole attached to the top of the skull.
The item is named for its creator, a sorcerer of a by-gone age. Though Yemeth's power was great, time began to take its toll on him; he began to grow weak and sodden. The Pendant was commissioned by the dying wizard to serve as a vessel for souls -- souls which Yemeth himself would draw from dying mortals, and later use to power his waning life-force. Yemeth was eventually slain in a battle, destroyed utterly, and the Pendant was lost. Sages said that, even if the Pendant were to be recovered, no mortal knows the secrets of its use.

Value: 2000

 

Pet Lim-Lim  (LIMLIM)

PET LIM-LIM
Weight: 5
This is your pet Lim-Lim.

Value: 10

 

Portal Lens  (PORLENS)

PORTAL LENS
Weight: 0
This magical device can form a gateway to other locations by temporarily attaching itself to known, existing portals. This allows the user access to the portal without traveling to it.

Value: 4000

 

Pouch  (POUCH)

POUCH
Weight: 0
A small bag made of some unidentifiable material.

Value: 1

 

Prayer Beads  (PORNECK)

PRAYER BEADS
Weight: 1
This is a necklace of red and black prayer beads. A web of black lines swirls around the edges of the prayer beads as you hold them, moving in some strange pattern you cannot decipher.

Value: 2

 

Rags  (RAGS)

RAGS
Weight: 1
This thick mass of rags look as if they were torn from a tapestry or someone's robes.

Value: 0

 

Ravel's Gray Hair  (RAVELHAI)

RAVEL'S GRAY HAIR
Weight: 0
This is one of Ravel's long gray hairs; it's so old, it looks like her normally gray hair is turning an even whiter shade of gray. It must be a few feet long... and it looks pretty tough, to boot.

Value: 0

 

Receiving Room Logbook  (LOGBOOK)

RECEIVING ROOM LOG BOOK
Weight: 2
This huge log book lists Mortuary procedures in a tight, crabbed script:
- All shells entering the Mortuary are to be delivered to the Receiving Room and logged with the scribe on duty before being embalmed or cremated.
- The records are to be checked to determine if the shell is one of the Contracted, and if so, do not prepare the shell. Move the shell to one of the Preparation Rooms, contact the scribe on duty, and notify him that a Contracted shell is to be Raised.
- Be certain that a shell is thoroughly stripped of its possessions before being sent to the Preparation Rooms. The Contracted workers are intended for simple manual labor and do not have the capacity to search and strip a shell.
- The faction is not responsible for any possessions lost or items stolen by Collectors who have brought the shells to the Mortuary.
- The shell's possessions are to be stored in the Receiving Room until an Initiate can be sent to claim them. Please catalogue all possessions in the log book.
Following this list is thousands of entries of bodies that have been sent to the Receiving Room. As you flip through the rest of the book, however, you notice the last page has been cut out.

Value: 0

 

Reminder Note  (SKINSCRP)

REMINDER NOTE
Weight: 0
"Elsin:
For the love of whatever powers you hold dear, don't make the same mistake thrice. You're not trying to open the door to the Inner Sanctum, so DO NOT step on the trigger plate. The first time you made that mistake, it cost you your foot. The second time, it was most of your leg. I shudder to think what atrocities you might inflict on yourself should you step on it a third time. Destroy this note when you've finally gotten this message through that blockade of stone you call a skull."

Value: 0

 

Repel Undead  (REPELUN)

Repel Undead

Value: 1

 

Scented Veil  (SVEIL)

SCENTED VEIL
Weight: 0
This is a beautiful perfumed, crimson veil. Whatever textile it's made of is so light and gauzy that it's like a sheaf of pure, brilliant color, rather than an object of dyed cloth. More remarkable than the veil's appearance, though, is its scent - doubtlessly one of the most intensely exotic and arousing aromas you have ever had the pleasure of inhaling.

Value: 50

 

Skin of Regrets  (SKREGRET)

SKIN OF REGRETS
Weight: 1
This is a scrap of your flesh with a regret inscribed upon it. It is a small, tattered thing, but just looking at it makes you feel uncomfortable. It has a strange weight about it and feels heavier than it should.

Value: 0

 

Skull  (SKULL)

SKULL
Weight: 2
This is a generic human skull. It is not as talkative as Morte, but perhaps that's just as well.

Value: 0

 

Skull of Mantuok  (SKULLMA)

SKULL OF MANTUOK
Weight: 2
This is the skull of the wererat Mantuok.

Value: 0

 

Skull of the Silent King  (SKULLSK)

SKULL OF THE SILENT KING
Weight: 2
This is the head of the Silent King.

Value: 0

 

Soego's Skull  (SKULLSO)

SOEGO'S SKULL
Weight: 2
This skull used to be attached to Soego's body before his unfortunate... "accident."

Value: 0

 

Soul Exodus  (SOUL)

SOUL EXODUS
Weight: 1

Value: 1

 

Sounding Stone  (SOSTONE)

SOUNDING STONE
Weight: 2
This dark stone is covered in dust, as if it has been sitting here for years - it looks like a piece of one of the statues that was chipped away. A tracery of strange runes and markings cover the stone's surface.
It feels strangely familiar somehow.

Value: 0

 

Stale Mary's Skull  (SKULLSM)

STALE MARY'S SKULL
Weight: 2
This is Stale Mary's head. The strong rotting smell coming from it makes you slightly nauseous.

Value: 0

 

Steel Box  (MERTWYN)

STEEL BOX
Weight: 10
This sturdy steel box has a thick leather handle on the top, but there's no apparent way to open the thing - it appears to be welded shut. There are a number of very narrow slits along one side, though you can't quite see into the box through them. A sickly-sweet, rotting smell wafts out from the slits.

Value: 0

 

Stone Lim-Lim  (S_LIMLIM)

STONE LIM-LIM
Weight: 10
This was your pet Lim-Lim that you had Marissa turn to stone with her petrifying glance. It weighs at least twice as much as it did before. Its tiny, smiling mouth has been forever transfixed in such a manner that you can practically hear it gleeful chirp: 'Piyo!'

Value: 30

 

Strahan's Diary  (STRDIARY)

STRAHAN'S DIARY
Weight: 1
This leather-bound tome is cracked and worn with age. Some sort of crest has been burned into the cover. You can make out a series of interlocking triangles centered about the initials SR. The writing upon its pages has faded considerably, but the last few entries seem to have been penned recently.
Day 2 of the 127th Year of Factol Hashkar's reign:
At last, I have found it! The missing page of the Ap'Tarj Grimoire is now in my possession. As I had guessed, the page detailed the necessary components for the casting of the final transformation spell. I have all but one of the components. A drop of an immortal's blood is all that stands between me and the eternal power of lichdom. But where can I find such a rarity? Perhaps I should seek the answer through divination.
Day 14 of the 127th Year of Factol Hashkar's reign:
After days of taxing divination spells, I finally have my answers. The divination revealed the location of an immortal to be somewhere within an ancient Mausoleum located in the Hive section of Sigil. I must make haste. I must find this creature and draw its blood before it moves on.
Day 15 of the 127th Year of Factol Hashkar's reign:
I have arrived at the Mausoleum. Immediately, I was set upon by a shade that guards the remains of those interred within this place. I managed to elude the spirit and found my way into what appears to have been some sort of inner sanctum. Protected by some minor wards to prevent any further interruptions by that supernatural twit, I have set about raising some of the locals to conduct a search for the immortal. If the divination was accurate and the immortal is here, then likely it is interred within one of the many crypts that line these halls. It is only a matter of time now.
Day 17 of the 127th Year of Factol Hashkar's reign:
I am not alone. Someone has entered the Mausoleum and is interfering with my servants. Could this be the one I seek? The divination revealed only that I would find the immortal here. Could it be that MY presence in this place has prompted that which I seek to seek ME out? What a delightful twist, I shall have to
The ink of this last entry is still wet.

Value: 0

 

Strip of Skin  (SKSCRAP)

STRIP OF SKIN
Weight: 0
Usable only by Nameless One
This scrap of skin has been peeled from the back of your left forearm. Its scarred, gray surface reminds you of a zombie's hide; it feels more like a piece of cured leather than a strip of skin.
NOTE: To inscribe a regret on this skin, select the "Use" command.

Value: 0

 

The Grimoire of Pestilential Thought  (PESTIL)

THE GRIMOIRE OF PESTILENTIAL THOUGHT
Weight: 2
This black-bound tome seems to radiate a slight rotting smell, and the covers are unpleasant to the touch - like uncured human flesh left out in the sun. Rusted buckles on the cover seal it against the elements.
It is the Grimoire of Pestilential Thought, an arcane tome created ages ago for purposes unknown, the purpose of which is to teach mortals the nature of evil. Some sages warn against its use, while others urge it. It is said to grant mighty magical powers when services are performed for it.

Value: 5000

 

The Unbroken Circle of Zerthimon  (CIRCLEZ)

THE UNBROKEN CIRCLE OF ZERTHIMON
Weight: 2
Usable only by Dak'kon
This small round stone is the "Unbroken Circle of Zerthimon." The Unbroken Circle is a *zerth* religious text, containing teachings of Zerthimon, the founder of the githzerai people. The Circle is made up of a series of interlocking circles that fold out from one another, depending on which branch the reader wishes to follow in the path of teachings... it is said that some zerths spend years poring over the combinations of the plates, looking for new significance in the teachings.
Dak'kon seems to use the text as a means of focusing his spell casting abilities, for he pores over the tablet occasionally, memorizing the words.

Value: 0

 

Thildon's Awl  (TAWL)

THILDON'S AWL
Weight: 1
This is a well-fashioned awl, with the name "Thildon" burnt expertly into the wood handle.

Value: 0

 

Tome o' Cheats  (CHEATS)

TOME O' CHEATS
Weight: 4
This is the infamous Tome o' Cheats, a massive libram of sleazy little loopholes and the like written through the collaboration of dozens of dastardly power-gamers.
As soon as it's decided exactly how much of its possible functions can be implemented in the short amount of time we want to allot to it, you'll be able to cheat, cheat, *cheat* like mad with it. Hoody-hoo!

Value: 1000

 

Tome of Bone and Ash  (TOMEBA)

TOME OF BONE AND ASH
Weight: 5
This worn, leather-bound tome lists diagrams and charts detailing several minor wards and enchantments. There are numerous drawings of skeletons, bones, and the manner by which they may be preserved over time.
Of particular interest is the section regarding "guardians." Apparently, the Dustmen animate corpses of fallen giants to serve as guardians for the Mortuary. To make them even deadlier, armoring enchantments are woven into their breastplates to help shield them from attacks.
The book is much too complex for you to absorb all at once, but it looks as if you could refer to certain sections when the need arises.

Value: 150

 

Tongs  (TONGS)

TONGS
Weight: 5
Soot-covered tongs used to hold iron ore in the heat of a foundry fire

Value: 15

 

Unfolding Portal  (UPORTAL)

UNFOLDING PORTAL
Weight: 10
Usable only by Nameless One
This is a shimmering piece of filigreed metalwork that you picked up in the Great Foundry. It looks almost gauzy. Sharp edge protrude from it. You have no idea where it goes right now, but it must be important if you commissioned it for yourself.
All you need to do to activate it is find the proper key.

Value: 500

 

Wererat Skull  (SKULLW)

WERERAT SKULL
Weight: 2
This is a wererat skull. Man, are they ugly critters.

Value: 0

 

Xachariah's Liver  (XACLIVER)

XACHARIAH'S LIVER
Weight: 3
Xachariah's liver looks like a huge, dead slug -- it has the texture of a wineskin that has been sitting in a mud puddle for a few years. Enough embalming fluid has been pumped into the organ to preserve it, but the smell of rot and the smell formaldehyde seem to be fighting for dominance.

Value: 0

 


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Items & Spells
- Armor & Dresswear
    - Armor
    - Bracelets
    - Earrings
    - Rings
    - Tattoos
- Weapons
    - Axes
    - Bolts and Crossbow
    - Clubs and Maces
    - Daggers
    - Edged Weapons
    - Hammers
    - Hand Weapons
    - Teeth
    - Wands
- Priest Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
- Mage Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
    - Level 8
    - Level 9
- Other stuff
    - Eyes
    - Keys
    - Lenses
    - Magic
    - *Miscelaneous
    - Scrolls (Letters)
- Abilities
    - Innate abilities

Information about

Planescape: Torment

Developer: Black Isle

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 1999-12-10
· Publisher: Interplay

More information