Might and Magic VI and VII spring to mind too by the way. Graphics are a bit dated, but the universe is really good with a good ruleset in my opinion.
So basically there is a form of Z-axis, but not a traditional one where movement in 3D space is possible for an object (not just talking about the character).
I'm not even sure what the term is (if there is one at all). The closest I can think of would be "pseudo 3D". 2,5D is a more commonly used term that doesn't describe the Aurora engine and it's capabilities/limitations.
For reference:
http://www.rpgcodex.net/phpBB/viewtopic.php?p=126287&sid=4ffd5bbc5a8ae25afa6f4dfec72368ce
Edit: It seems pseudo 3D is already taken! It's basically 2,5D the way I see it..
Flying is magic, not reality … So I wouldn't discount Gothic as 3D. It has a fully fledged 3D coordinate system and graphical system anyway.
And to be completely honest it does allow you limited flying options with the marvin command.
What? This is an outrage! Of course you can dive in Gothics 1&2.You can't dive either.
What? This is an outrage! Of course you can dive in Gothics 1&2.
It´s even required, at least in one part of G1´s main quest.
Agreed.
Either we talk about 3D graphics, or we talk about a specific perspective.
Oh yes, a fun game with great ambience.Forgot to include Arx Fatalis.
Great atmosphere and best crypts ever.
I wouldn't bother with the DLC for any of the above.