TheSisko
Watchdog
- Joined
- March 24, 2008
- Messages
- 188
Plenty? Hmmm..dunno about that. Looking at adventures, these struggle pretty much too. Strategy? About the level of rpgs I`d say. Can`t think of any other niche audiences…
I wouldn't say RPG is niche as a genre (Oblivion/Fallout 3/Fable etc).
I meant there's usually 1-2 developers doing, niche "hardcore" games for other genres.
Odd stuff like King's Bounty mentioned here. Or say, the X-series of games. These games aren't AAA but they aren't indies either and have good production values.
So I don't see why it's totally impossible for a developer that is slightly larger than Spiderweb Software to sustain itself. I've heard they sell about 4000 copies a game, and I'm pretty sure it would be possible to sell at least 10 times that with better production values.
- Joined
- Mar 24, 2008
- Messages
- 188