Our next interview this month is with Steven Peeler of Soldak Entertainment who took time out of his very busy schedule to answer some my questions for our site.
More information.Couchpotato: Welcome to RPGWatch Steven can you give everyone a brief introduction about yourself, and your gaming studio Soldak Entertainment?
Steven: My name is Steven Peeler. I’m the programmer, designer, and owner at Soldak Entertainment. Soldak is a small indie game developer. We’ve been making action RPGs since late 2004.
Couchpotato: How did you get started in game development, and what were your motivations for founding Soldak Entertainment?
Steven: I basically started writing games back when I was a kid and as I got older the games got more and more complex. I started by typing in games on my parents TI-99/4A from magazines. I created some simple games in high school. I built a software renderer in college and started some more sophisticated games. After college I started working on a full fledged action RPG with a small group of other people, but ultimately we really didn’t have enough experience to pull that off. Then I went to work for Ritual Entertainment.
After Ritual, I started Soldak mostly because I wanted to focus on actually making games instead of having meetings, getting sucked into politics, and having publishers constantly demanding dumb things.