ChaosTheory
Virtual Reality Hero
I think the more options you have in character generation the more difficult it gets to design "the same level of writing, acting and character development".
A bit harder to do, for sure. But what I found awesome in this game had very little to do with Geralt himself. I felt forced to play as Geralt based on what I knew of him. True, backstory after 2 previous games (and several novels) cannot be manufactured if it's YOUR PC starting out in a new franchise like CDPR's new project, but that's kind of the fun for me-- creating my own story within the narrative. Part of that is having my own look, name, backstory, stats, strengths/weaknesses, etc.
DA:I is a perfect example, and it came close to TW3 as far as companions and story, though obviously with its lame gameplay flaws. Whether you were a thief or a mage, the only thing you had to be was "the inquisitor". Everything else was up to you, within the boundaries of the story being told of course.
With Geralt, you knew who he was, who he was supposed to be and you really had very little means to deviate from that (good or evil).
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