Otherwise you can buy iBurp or iFart… very useful apps
Absolutely! And I'm sure they exist for Android as well.
I don't really know the state of the Android Marketplace so I can't really get into a discussion about it, but I guess Apple's AppStore has more apps in it… There are probably free alternatives to these paid apps. I also enjoy iPhone games, whatever DArtagnan says about small screens and touch screens.
I think there is no doubt that Apple is targeted more by major game developers than Android currently is.
Also for example flash is still very popular…. as an example.. but there are lots of things which makes android 2.3 better. We can go into a detailed discussion if you want… but I don't think it will matter for pib bur given his requirements on the phone.
It depends on what you want/need. My experience with Android is limited, so I can't go into detailed discussion here, neither. I love tweaking stuff, so Android interests me. However, in the end I lazied out and went for the known and locked in iPhone. Plus, since iOS 4, pretty much everything that matters to me has become possible.
And in a sense I *am* indeed locked it because of all the apps I bought for iOS. But that happens to Android, too, I imagine, only that there are more devices coming out with Android.
It's all a silly argument. See what works best for you and get that. Forum dwellers cannot make that decision for you.
Get some hands-on time with some of the best of both platforms!
Now, whether you *need* a smartphone is a whole different kind of talk.
I sure like being able to access something anywhere if I 1) can't remember the name of that movie, 2) want to know what the artist of the song that is playing is again, 3) don't remember what topic X or Y was about again, 4) when my train leaves, etc. It's easy and fast. You can get to the information in other ways, but it's more cumbersome. Smartphones make life easier (or more complex, depending if you can't handle the constant stream of information and don't have ADHD.).
What I find most interesting, is that people have no issue paying for crap, as long as the prices are low.
I bet most iPhone owners pay for what amounts to a few fullprice games, for their endless row of crap - each month.
It's easier to take a chance if it's only .79eurocent. It's not all crap. Final Fantasy III (DS version) is announced for iPhone. It will probably cost 1/4 of what it cost on DS. (Yes, I like FF, okay?) Some 0.79 are what you call "cute" and that's fine, too. If it amuses me for 30 minutes, it's done its job, right?
I do, however, get collectoritis whenever something goes on extreme sale. Gotta get 'em all
, but then again, usually it's high quality stuff that goes for .79ct.
Yeah. There is high-quality stuff on iOS. Deal with it!
This is a very new discovery for many greed-people, and developers are going crazy everywhere - with the opportunity for millions of sales. All they have to do is make a minimal effort for a few months, and you have a game that's both "neat and cool" and "almost" as good as a real game. The only trick is that you sell it at a very low price - and you'll have a million zombies buying it out of sheer curiousity and the opportunity to show neat things to other people.
So what is wrong with all this? It's dirt cheap and you're having fun with it. Problem?
Like that game "Infinity Blade"… Ohhhh my. It looks good like Unreal, and yet it uses HOTSPOT movement and has about as much gameplay as minesweeper. You hack, slash, and hotspot move and that's a GAME????
Some games will appeal, some not. Infinity Blade does not appeal to me, so I didn't buy it. Problem?
Ever seen Aralon? Haven't spend a lot of time in it, but it's pretty cool to have a full, open-ended RPG world to travel around in on your phone. So yeah, that's worth a few bucks for a lot of people.
I really don't see the problem here.
Sigh!
and my favorite, a free jogging/exercise tracker
Oh, yeah! I would have quit running a long time ago if I did not have RunKeeper to track my training! So screw that, it's not "useless"!!