SAGO
Typical RPGWatch user
1. Combat is actiony: hardly. You still hit space and issue commands, as we saw in the demo. I just got done with Divinity 2 a few weeks back. THAT was an action RPG!
2. More specialized classes: that's pretty much how I used the classes last time anyway, so no biggy there.
3. Inventory: keeping all characters well equipped all the time (I worried that the game would force them on me at various times and I didn't want them showing up to the battle half naked) was quite a pain but I did like handling the equipment for the characters I used the most. I'm neutral on this one.
4. No more skills: good riddance. Those things felt very tacked on in Origins.
5. All in one city, all on one island, all on one continent, all in one galaxy, all in one castle… it doesn't matter. What I need is visual variety. If they have it all in one city but have the city change over 10 years and maybe hit different seasons, I'll be happy.
6. No more 4-areas-in-any-order: Hmmm. BioWare never seemed to quite get this right. The first area you go to would always be very difficult but the last area or two would be too easy. I did like the concept, though. Not knowing what they replaced it with, I'll stay neutral.
7. Ally relations: If I treat an NPC bad, that NPC should leave! Maybe even outright attack me! (And then I kill them and sell their stuff - ahem.) This doesn't sound so good. I must admit, though, that the thought of being able to pick on the likes of Alistar without having to worry about him killing me in my sleep does have some appeal. Neutral, leaning toward bad.
8. Conversation: A definite neutral. Mass Effect's system worked just fine for me and the many games that gave you the full text of what you say worked fine for me. Wake me up when I get to type in/voice my own responses and the game is smart enough to interpret them.
9. Retcon! Never a good thing, but not new for BioWare.
10. Shorter: hard to say. DA:O's hours were full of very good quests and stories, IMHO. If they can fill the new game with even better content, I may be happier with the shorter game. Given that they are charging $10 more for this game, I'm leaning toward bad, though.
Not mentioned - better graphics!!
you didn't say anything about interactive movies.
you're trying to make out that biowear is still making rpgs, not interactive movies, are you saying that biowear hasn't changed..?
damn, i was gunna buy DA:2 but this sounds complicated. thanks, you made me not to purchase the game now.