I'm pretty happy to see that the old, tired medieval setting with the elves, orcs and wizards is finally not synonymous with rpgs.
Now if we get rid of the 'ancient evil that returns to destroy the cosmos' scenarios, we might start seeing some real creativity.
But then you get a game like DA2. I wouldn't call that an improvement. You need villains to make a rpg not a narrative of a man living his life.