@aub
I think it's more likely that I'm the same as always, as are you
As in, I tend to use my brain first - and you use your heart first.
Probably...
*concedes*
@aub
I think it's more likely that I'm the same as always, as are you
As in, I tend to use my brain first - and you use your heart first.
From my limited experience in SWTOR (20-30h) and NWN Online(20-30h), it is anything but optional.Even if you fail to understand that interacting with other people is entirely optional in most cases, there's no demonstrable connection between Skyrim being singleplayer only and its success. Well, there might be - but there's nothing in the article that provides any kind of support for that claim.
@aub
I think it's more likely that I'm the same as always, as are you
As in, I tend to use my brain first - and you use your heart first.
Not really.So I also predict Joxer will make a few comments later on about the game being a bug-fest.
Not really.
The article is mainly about sold copies, so… After seeing how much copies goat simulator made I'm not really in the mood to talk about sells.
So, I don't blame people for thinking I'm arrogant/condescending. In fact, I find it somewhat entertaining
Are you saying that Skyrim needs more goats?
The two words the universe would use to describe Dart, and he doesn't see it. Amusing. I guess I'm not grumpy and never whine about the things I don't like
Outside of that, I pretty much agree with Dart though. Skyrim isn't popular because it is single-player. It is popular because it it the best sandbox game ever made. Why is it the best? Again, Dart is right. Modding. Nobody would be playing Skyrim today if the vanilla experience is all there was. Skyrim lives forever because of the Skyrim Nexus and the Steam Workshop. There is a certain user that rhymes with boxer, that forces himself to play/bash Skyrim with no mods. However, that wasn't the developers intent. Even they intended, from the very beginning of development, that everyone who could mod would mod
Many of the other points are also valid. Skyrim is a great dress-up game, just ask Wolfgrimdark or the nude body modders. There is probably more clothing in Skyrim than in Walmart, and it all fits mumble, mumble, neck seam….mumble.
You can have cosplay with companions, another rare treat that is due to modding.
If the author would have titled his article Modding Skyrim - the Key to game longevity, Dart would have still found something wrong with it, but it would at least be accurate
I'm surprised, actually, that more studios haven't cottoned on to that element, and emphasised modding to the same degree.
Not really.
The article is mainly about sold copies, so… After seeing how much copies goat simulator made I'm not really in the mood to talk about sells.
What I'm reading is obviously based on a person who is sick of multiplayer games - and who, from that position, reaches out and embraces a fantastic game that happens to be singleplayer only, confusing that solo aspect with the actual reason for its success, which is that it's simply a great game.