Drithius
Magic & Loss
I have a serious question for all the Skyrim "roleplayers". How do you contend with Bethesda constant lack of choice with quest design? The goal of the game is to kill 99% of everything you encounter.
Example: I had not done the Red Eagle quest since the first time I picked up Skyrim 3+ years ago, so it was completely fresh to me. What a letdown when, at its conclusion, Red Eagle is just yet another mindless automaton to whom I can't say, "Yo dude, I'm on your side, I'm trying to drive out the Imperials from your motherland."
So how do you roleplay yourself out of utterly dull "me barsh barsh you die die" Bethesda quest design?
Example: I had not done the Red Eagle quest since the first time I picked up Skyrim 3+ years ago, so it was completely fresh to me. What a letdown when, at its conclusion, Red Eagle is just yet another mindless automaton to whom I can't say, "Yo dude, I'm on your side, I'm trying to drive out the Imperials from your motherland."
So how do you roleplay yourself out of utterly dull "me barsh barsh you die die" Bethesda quest design?