Thrasher
Wheeee!
I actually had to spice it up using the trickier to master Yrden sign. At least it required some careful placement and positioning. Aard and Igni became boring quickly...
I really like the idea of fast on one button and hard on another…
AFTER some serious patching.Come on guys they have a great track record, their one and only game was good.
As for the combat not getting dumbed down… well, yeah. That's like saying the next version of Minecraft will not be dumbing down the graphics.
Combat in the Witcher was mildly entertaining, and remained so throughout the game. But this was not due to the timed clicking, but because of the tactical decisions. If they remain the same, I have no problems with them changing the controls.
I don't know about that. If it boils down to simply being LMB=weak attack, RMB=strong attack, which is what it's starting to sound like, then I'm going to be a little disappointed.
Not sure if I'll have the time to replay the Witcher before this finally comes out. I still need to playthrough the neutral path…
There was a neutral path?
You don't really chose to be neutral, you just sort of ignore various quests. I didn't spot it on my first play through despite wanting to be neutral. Going back through it now you have to make a concious effort to avoid helping either side, rather than it being a clear dialogue option.I definitely need to play it again before the sequel comes out. I honestly don't recall having a choice to not help either side. The way I remember it, every critical plot point had me choosing between the Elves or the Flaming Rose.