I for one completely agree with that but I observe that having some of the latest tech for reasons other than just because everyone says is the in thing, is equally hard to understand.
Nah… Don't worry about it. What I really think is that we all keep going in circles with all the Apple arguments. I believe it'd be better if we just agree that those who have an iPad actually find it convenient and they are not just blind, mindless, zombie fanboys of a logo and those who don't want an iPad do so because they don't find it convenient and they are not just blind, mindless, fanatic haters of a logo. Let's just keep an open mind because we just end up insulting each other for absolutely no reason and no benefit.
Back when I was growing up apple was more of a status symbol. "I bought an apple at 3 times the price you paid for yout pc even though it can do half of what your pc can do , so i'm super cool".
That mentality really turned me off of apple. I have to admit though that now their tablets are pretty nice.
Turn based old school RPGs could really take off on tablets, IMO. If you create a D20 system with a starter module, you could keep adding content. No need for millions of dollars spent on graphics and voice work. Put it on the App Store and charge $10. You'll get way more people willing to spend that than $50-60 on a PC game that needs specific hardware requirements, etc.
This is good news all around. I certainly didn't "need" an iPad, and waited until this generation to get one. It's a kick-@ss product. Keep an open mind and check one out. No you can't use it as an open source tinker-box, but that's not what it is. If more turn based old school rpgs come out on a tablet, console, Mac or PC, this is good news for dorks like us.
Turn based old school RPGs could really take off on tablets, IMO. If you create a D20 system with a starter module, you could keep adding content. No need for millions of dollars spent on graphics and voice work. Put it on the App Store and charge $10. You'll get way more people willing to spend that than $50-60 on a PC game that needs specific hardware requirements, etc.
This is good news all around. I certainly didn't "need" an iPad, and waited until this generation to get one. It's a kick-@ss product. Keep an open mind and check one out. No you can't use it as an open source tinker-box, but that's not what it is. If more turn based old school rpgs come out on a tablet, console, Mac or PC, this is good news for dorks like us.
Just as long as we won't see the effects of tablet gaming for PC products. The increasing popularity of consoles already played a big role in dumbing down RPGs and making some genres extinct, so it can be the same with tablets.
Just as long as we won't see the effects of tablet gaming for PC products. The increasing popularity of consoles already played a big role in dumbing down RPGs and making some genres extinct, so it can be the same with tablets.
Better tell that to all the people falling over Legend of Grimrock.
That's my biggest concern and fear. It always happens.
This is definitely my concern as well. Ipads and tablets are yet another simple, more casual device with a much larger customer base with shorter attention spans and desire for instant gratification. When developers begin to give in to the temptation of "easy money" that can be gained by making "streamlined," simplified, casual-themed games instead of making more meaty games that take advantage of the qualities of the PC platform, it's yet another blow to the rapidly dwindling PC market.
Old-school-inspired games are not immune to the perils of tablets either; in order to fully take advantage of two very different platforms with completely different interfaces, two different games would essentially need to be designed and developed separately, which wouldn't make much sense from a logistical perspective, meaning that the PC version would once again play second fiddle - this time to a tablet instead of a console.