@Stingray; posed a good question in a controversial political discussion that I thought to move here since this is RPG related and (hopefully) not controversial:
This is obviously a subjective question but I think it can be answered if we set some limits/definitions:
1. The studio that made the game have to be situated mostly in the US, be under the US legislation and have (mostly) American employees.
2. The game has to have a lasting impact on the industry and gamers.
3. The game has to have a critical acclaim.
4. The game has to be RPG enough to called an RPG by the majority of people on this site.
As an example using European games, I would say that D:OS2 or Witcher 3 could be claimed "great RPGs" (very subjective, you see ). Some say Witcher 3 is not an RPG and D:OS2 not great, but both got great reviews and are considered RPGs by the majority of people on this site, I would guess.
I'm not sure you have much to worry about in regards to the US making great RPGs - when was the last time that actually happened? :lol:
This is obviously a subjective question but I think it can be answered if we set some limits/definitions:
1. The studio that made the game have to be situated mostly in the US, be under the US legislation and have (mostly) American employees.
2. The game has to have a lasting impact on the industry and gamers.
3. The game has to have a critical acclaim.
4. The game has to be RPG enough to called an RPG by the majority of people on this site.
As an example using European games, I would say that D:OS2 or Witcher 3 could be claimed "great RPGs" (very subjective, you see ). Some say Witcher 3 is not an RPG and D:OS2 not great, but both got great reviews and are considered RPGs by the majority of people on this site, I would guess.
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