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Sounds good to me. I really like the idea of a more expansive world and better reactivity to player choices.
I never bought or played DA2 so DA3 is a wait and see.
DA2 came out 16 months after DA:O with lots of DLC in between. DA3 is still 15 months away from now, assuming no delays, and we haven't seen any DLC in almost a year. I guess they did learn that lesson, at least
We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armour and followers… Yeah, that kind of customisation. We´ve started with Frostbite 2 from DICE as a foundation to accomplish this.
Yeah, that's not the kind customization I want. I want to customize my character's stats and skills, and inventory. Not to have unprecedented control over mustache shape, and pauldron tints.
3) It's apparently been under production since before DA2, somehow= curious sign.
What they said was something like 'work of some sort' probably meaning Dave Gaider and 'Team Estrogen' (because the writing team is all female) going into overdrive. The writers are usually busiest at the beginning and end. A story can be penned long before they decide if they'll hang a hack&slash gameplay on it, or RPG.
No one expects the Dragon Age Inquisition!