- Joined
- July 31, 2007
- Messages
- 6,532
Another thing I'm noticing, even with all the polish and fixes I hear the games has received, every now and then there's still a decent amount of jank.
The most immersion breaking is how the AI sometimes behaves, it's really immersion breaking. It just goes from 0 to 100 sometimes. I entered one of those cordoned-off police areas, where there's been a crime, and at first I didn't even notice the aggro-meter on the cops. And when it reached max, they all basically pulled out their weapons and started shooting at me. Very gamified and immersion breaking.
Other things I'm noticing is how chaotic the firefights almost always end up being. Because most characters can take a couple of shots before they go down, they have plenty of opportunities to go sprinting across the pavement while chaos ensues and everyone fires on everyone. And I'm sure there's this sort of dissonance in Witcher 3 also, but for some reason in a modern city setting it really stands out as a game and not a realistic simulation of a city.
And the shooting mechanics, don't really feel as solid as they could feel. And is it me or do the shooting mechanics feel better in Starfield, than in CP2077?
The most immersion breaking is how the AI sometimes behaves, it's really immersion breaking. It just goes from 0 to 100 sometimes. I entered one of those cordoned-off police areas, where there's been a crime, and at first I didn't even notice the aggro-meter on the cops. And when it reached max, they all basically pulled out their weapons and started shooting at me. Very gamified and immersion breaking.
Other things I'm noticing is how chaotic the firefights almost always end up being. Because most characters can take a couple of shots before they go down, they have plenty of opportunities to go sprinting across the pavement while chaos ensues and everyone fires on everyone. And I'm sure there's this sort of dissonance in Witcher 3 also, but for some reason in a modern city setting it really stands out as a game and not a realistic simulation of a city.
And the shooting mechanics, don't really feel as solid as they could feel. And is it me or do the shooting mechanics feel better in Starfield, than in CP2077?
- Joined
- Jul 31, 2007
- Messages
- 6,532