lackblogger
SasqWatch
- Joined
- November 1, 2014
- Messages
- 4,781
Disco Elysium is still mechanically deep, that's where it lays claim to the RPG sphere and pulls away from a Choose Your Own Adventure. It's also very well written, which is something that comes from a deep passion, hence it's unlikely you'll find similar should the concept go mainstream.
It also caught a particular zeitgeist, like many post kickstarter games, either from kickstarter or other funding, and there was quite a string of narrative inspired games linking gamers to other narrative games.
For example, the people who played DE are very likely to have also played games like Firewatch, The Stanley Parable, and that game about the schoolgirl who can reverse time to hopefully prevent a murder, not to mention the brief ascendency of TellTale games. A few years ago was quite the golden age for the narrative deep dive experience.
It also caught a particular zeitgeist, like many post kickstarter games, either from kickstarter or other funding, and there was quite a string of narrative inspired games linking gamers to other narrative games.
For example, the people who played DE are very likely to have also played games like Firewatch, The Stanley Parable, and that game about the schoolgirl who can reverse time to hopefully prevent a murder, not to mention the brief ascendency of TellTale games. A few years ago was quite the golden age for the narrative deep dive experience.
- Joined
- Nov 1, 2014
- Messages
- 4,781