didnt they said pc has bar down instead of that dumb circle?
The PC UI has an hotbar. The "circle" is only for controllers.
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didnt they said pc has bar down instead of that dumb circle?
No I don't mind them myself, and have no problem with them. My previous post was just an attempt to explain why the game has them.…am I the only one that doesn't mind the flashy visuals?
If you followed the DA:I news on our site and watched the last twitch stream Bioware created two different GUI's for the game. It's up to the player to chose.didnt they said pc has bar down instead of that dumb circle?
Driving games and fighting games are both superior when played on a keyboard. I can do combos with a keyboard that I can only dream of with a controller. And fight sticks are basically keyboards with stick instead of 4 directional buttons and without extra keys.I think it's pretty well established that most people prefer using a controller when playing a specific kind of game, including driving games and fighting games.
There will always be exceptions, though. Especially if you're hell-bent on seeing things from one point of view only.
I'd like to point out the YouTube user was playing the game as an ARPG. Bioware has stressed multiple times they will give you the choice of how you want to play.
I even posted videos a few months back with that information.
ME 3 is a good example of a potential problem, I wouldn't be surprised if the HP increases on mobs was a Shooter related change that infested the other modes. They made combat into an annoying drag (not hard, just boring busy work)and other areas probably suffered for it.
Driving games and fighting games are both superior when played on a keyboard. I can do combos with a keyboard that I can only dream of with a controller. And fight sticks are basically keyboards with stick instead of 4 directional buttons and without extra keys.
I heard you the first time. My point was that your opinion doesn't represent the average opinion, in my opinion.
That started with ME2. I thought the combat in ME3 was actually an improvement.