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DArtagnan
Guest
It devalues the product, it prevents those people from saving up and paying for it, it sends the message that it is okay to play it for free, etc.. Even a pirated copy that is not a lost sale can be harmful in all manner of ways.
But it's supposed to devalue the product - or rather the next product, in this case.
There's no specific message sent, as it can be interpreted in all manner of ways. People have been trying to define piracy as some kind of black-white evil of the industry, but that's not the only explanation in my world.
However, as long as I know why I pirate when I do - I have no interest in what others interpret it as. Most people clearly haven't got a clue - so their opinion is of very little interest to me.
More to the point though my opinion is that if you ain't putting something in, you shouldn't be getting something out. Why should people not funding the industry get to reap the benefits of the industry? Call me petty but that just isn't right.
In an ideal world and an ideal industry - I'd agree with that in a heartbeat.
Unfortunately, there are more things to take into consideration than paying for that which you get. Because you're also voting for the future - and you have to consider the effect of supporting whatever game you're interested in playing or trying.
I don't view publishers as the enemy, they fund game development. Indie games are awesome but at the end of the day I also want to play big-budget games, and to make big-budget games most developers need a publisher, they are an integral part of the process and them making money means more games for us.
I don't view anyone as an enemy. I just see what people are doing, and then I try to decide if I should support them.
If someone dislikes corporate games to the point where they don't care if they are still made or not then why play them? Why pirate them? Seems like a waste of time… so just don't buy them AND don't play them. If you want to play them then you should support them, simple as that.
It's not about the games themselves, but the industry and where it's headed. Corporate games can be interesting, or even great - though it's rather rare for me to experience that these days. But if you actively support what you think is wrong, just because you want to pay for that which you spend time with - then you have to accept that you're helping the industry become what it is becoming - or what it has become.
That's what doesn't sit well with me, and I've actually been very supportive of a detrimental direction of the industry. Because I generally buy way too many games on impulse - without thinking things through. I'll probably even buy Dragon Age 2 - just because I'm interested in trying it out - hoping against hope that EA/Bioware do good things with the money.
I'll end up regretting it again, I'm sure.
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