Maces
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Fist of
the Gloomfrost (FISTGF) New
in Heart of Winter
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This weapon was fashioned by your hands,
guided by the dwarf, Tiernon. Forged from ice taken
from the walls of the Gloomfrost, this mace has taken
some of the glacier and some of your strength into it,
creating a formidable weapon. Though made of ice, the
weapon is only slightly cold to the touch and does not
melt, even when exposed to the hottest flames.
Damage: 1D6 + 5
THAC0: +4
Damage type: Crushing
Special: +10% Fire Resistance, +10% Cold Resistance,
Storm Shell 1/Day, 5% chance of 1-10 additional Bludgeoning
damage
Weight: 2
Speed Factor: 3
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 27000
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High Quality Mace
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The mace is a direct descendant of the
basic club, being nothing more than a wooden shaft with
a stone or iron head mounted on the end. The head design
varies; some being spiked, others flanged, and still
others have pyramidal knobs.
Damage: 1D6 + 1
THAC0: +1
Damage type: Crushing
Weight: 8
Speed Factor: 7
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 40
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The Love of
Black Bess (BESS) New
in Heart of Winter
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This fell weapon was crafted by a beautiful
and cruel wizardess who worshipped the lady of misfortune,
Beshaba. Her name was Redani, and she was known both
for her powers as an enchanter and a seductress. The
Love of Black Bess was always given to her favored consort
at any particular time. Unknown to her lovers, she would
place a Ring of Readiness on the mace, saving the matching
ring for a special time. When she grew tired of her
consorts, as she always did, she would give the matching
ring to a new lover and send the young man out to kill
her old paramour. The new lover would simply call upon
the ring and the mace would fly to his hand. Unfortunately,
Redani was done in when she trusted the wrong man to
kill her old lover. Gural of Chessenta, a well-disguised
priest of Hoar, took it upon himself to gain vengeance
for a man whose skull he had picked up by the side of
a road. Unluckily for Redani, priests of Hoar will go
to any length to avenge the dead, even if it means animating
all of her dead lovers to tear her limb from limb.
Damage: 1D6 +4
THAC0: +3
Damage type: Crushing
Special: 10% of all hits cause the target to lose 4
points of Luck
Weight: 7
Speed Factor: 5
Proficiency Type: Maces
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 5100
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Mace
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The mace is a direct descendant of the
basic club, being nothing more than a wooden shaft with
a stone or iron head mounted on the end. The head design
varies; some being spiked, others flanged, and still
others have pyramidal knobs.
Damage: 1D6 + 1
Damage type: Crushing
Weight: 8
Speed Factor: 7
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 8
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Mace +1
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The mace is a direct descendant of the
basic club, being nothing more than a wooden shaft with
an iron head mounted on the end. In this case, the head
is pyrmidal and seems to glow with an inner blue light,
as it sits atop a polished oak shaft.
Damage: 1D6 + 2
THAC0: +1
Damage type: Crushing
Weight: 8
Speed Factor: 6
Proficiency Type: Maces
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 1500
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The Mace of Weal and Woe
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Even without magical enchantment, this
particular piece of weaponry could fetch a healthy price
for its exquisite craftsmanship. The shaft of the mace
is a bronze cylinder reinforced with a steel bar down
the center and six thin bands of polished steel, three
above the haft and three below the head. The head itself
is egg-shaped and made of red-stained cherry wood reinforced
by decorative arcing bronze bands. Steel flanges stick
out from the head in an asymmetrical pattern. The two
largest flanges bear extensive etching. One is a classical
image of Tymora with the word "WEAL" in Thorass. The
other is an image of Beshaba with the word "WOE." Despite
the delicate materials used in the mace's construction,
it is exceptionally sturdy. The history of the mace
is largely a mystery.
Damage: 1D6 + 2, +3 vs. Lawful Creatures
THAC0: +1, +2 vs. Lawful Creatures
Damage type: Crushing
Special: +1 to all Saving Throws, 13% of all hits cause
Curse
Weight: 7
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Lawful Characters Paladin Druid Mage
Thief
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Value: 8500
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Selune's Promise
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A weapon once owned by a grief-stricken
high priestess of the Moonmaiden, Selune's Promise has
a short and sad history. Fassa the Melancholy (as she
is now known) was the head of a band of Selunite adventurers
dedicated to destroying undead wherever they found them.
The band was initially quite successful, rarely suffering
any casualties. Tymora's luck could not stay with them
forever, though. In 1156, Fassa and her band entered
the Sepulcher of the Dim. The band knew the Sepulcher
was rumored to contain a "leak" to the Negative Material
Plane, but they had no idea just how many undead creations
were inside. Mixed in with the seemingly harmless poltergeists
and phantoms were powerful spectres and wraiths. Over
a short and chillingly quiet period of several minutes,
almost all of Fassa's allies had their vital energy
drained away. Fassa and her remaining companions fled
and tried to form a plan of attack. When they returned
on the following night, all of Fassa's former companions
had been turned into slave spectres under the control
of the master. She and her few remaining comrades destroyed
the master spectre and eventually destroyed the souls
of her tormented bretheren. In the end, Fassa was the
only one left alive. Fassa returned to her temple in
misery and prayed to Selune that she never forget the
agony of that night. Selune granted her request by causing
a ghostly white and blue mace to appear on her bed when
the next full moon rose. Carved into the shaft of the
weapon were two words: Never Forget. Fassa became almost
fanatical in her undead hunting in later years. At the
age of thirty-three, tired and bitter, Fassa fell into
decline. On the night of a full moon, she renounced
her faith to Selune in front of her superiors and fellow
clergy. Hours later, she threw herself into the Moonsea
from a high cliff. The mace was found in her room and
reluctantly kept in the church. Many years later, the
new high priest of the temple decided that the weapon
had an unpleasant legacy and should be thrown into the
Moonsea. The history of the mace ends with this event.
Damage: 1D6 +2, +4 vs. Spectral Undead
THAC0: +1, +3 vs. Spectral Undead
Damage type: Crushing
Special: 2% of all hits cause Morale Failure in the
wielder.
Weight: 7
Speed Factor: 6
Proficiency Type: Maces
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 5100
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Three White
Doves (DOVES) New
in Heart of Winter
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An extremely unusual mace, Three White
Doves was created by an Ilmaterian priest named Alledec
in 850 DR. Alledec had been a fighting priest for the
order for twenty years, and he decided it was time to
leave a legacy for the church to use after he had passed
away. This ivory-headed mace was the result. The shaft
of the weapon is made from black-enameled steel, with
the handle being crafted of carved ivory. Gold bands
lock the head and the handle into place. The head itself
is the most unusual part of the mace. It is carved from
pure ivory and it resembles three white doves facing
the center of the weapon. The flared wings of the doves
form the flanges. Alledec died in his sleep three years
after completing the mace. It was given to a traveling
fighter in service of the church of Ilmater. The fighter
later passed the weapon on to a priest of Ilmater named
Recken the Bold. Recken lost the weapon when he was
fighting a powerful vampire near Trollbark Forest. Recken
was eventually victorious over the vampire, but he never
recovered the mace.
Damage: 1D6 + 4
THAC0: +3
Damage type: Crushing
Special: Double damage against undead and outer planar
creatures.
Undead:
1-4 Hit Dice: Automatically Destroyed
5 Hit Dice: 95% chance of being Destroyed
6 Hit Dice: 80%
7 Hit Dice: 65%
8-9 Hit Dice: 50%
10 Hit Dice: 35%
11+ Hit Dice: 20%
Outer Planar Creatures: 5% chance of being Destroyed
Weight: 5
Speed Factor: 4
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Evil Characters Druid Mage Thief
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Value: 55000
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Morning Stars
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The Giving Star
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This black and silver morning star was
created by a Cormyrean necromancer called Dameth the
Wan. Although it appears to be a sinister weapon, the
unadorned surfaces of the morning star mask its dreadful
power. The weapon was sold to a priest of Myrkul who
put it to good use in his battles against adventurers.
Eventually, however, the priest was overcome by a paladin
of Lathander who confiscated the item. When the mountain
temple where the morning star was contained was sacked
by giants in 1190 DR, the history of the weapon ended.
Damage: 2D4 +3
THAC0: +3
Special: 10% of all hits cast Cure Light Wounds on the
user and give a +1 bonus to Strength for 5 rounds.
Damage type: Crushing
Weight: 9
Speed Factor: 4
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Good characters Druid Mage Thief
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Value: 14200
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High Quality Morning Star
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. Some
such weapons have a round, oval, or cylindrical shaped
head studded with spikes. Extending from most morning
star heads, regardless of design, is a long point for
thrusting.
Damage: 2D4
THAC0: +1
Damage type: Crushing
Weight: 12
Speed Factor: 7
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 50
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Lesser Static Star +1
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +1
THAC0: +1
Damage type: Crushing
Special:
50% chance +1D3 electrical damage
10% chance target is Stunned
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 1250
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Morning Star
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. Some
such weapons have a round, oval, or cylindrical shaped
head studded with spikes. Extending from most morning
star heads, regardless of design, is a long point for
thrusting.
Damage: 2D4
Damage type: Crushing
Weight: 12
Speed Factor: 7
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 10
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Morning Star +1
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +1
THAC0: +1
Damage type: Crushing
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 1800
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Morning Star +2: Hammer
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +2
THAC0: +2
Damage type: Crushing
Special: 20% chance target is Stunned
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 2250
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Morning Star +4: Defender
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +4
THAC0: +4
Damage type: Crushing
Armor Class Bonus: 2
Resistance Bonuses:
+15% Magic Resistance
+20% Slashing Resistance
+20% Piercing Resistance
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 8500
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Morning Star of Action +4
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +4
THAC0: +4
Damage type: Crushing
Special:
15% chance target is Stunned
1 additional attack per round
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 6500
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Morning Star of Confusion +1
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +1
THAC0: +1
Damage type: Crushing
Special: 10% chance target becomes Confused
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 950
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Morning Star of Lesser Phasing
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +2
THAC0: +2
Damage type: Crushing
Special:
15% chance of target being Phased
25% chance of +1d3 cold damage
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 3250
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Morning Star of the Gods
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +3
THAC0: +3
Damage type: Crushing
Armor Class Bonus: 1
Wisdom: +1 bonus
Memorize 2 additional 1st level Priest spells
Memorize 1 additional 2nd level Priest spell
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Only Usable By: Cleric (single, dual, & multi-class)
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Value: 5250
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Pestilent
Dawn (PEST) New
in Heart of Winter
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A nasty looking weapon covered in rust
and grime, Pestilent Dawn was created by a priest of
Talona named Tamberlin. The morning star consists of
a grip wrapped in human hair, a stout oak handle, and
a rusty iron head set with teeth taken from rabid bears.
Pestilent Dawn is typically only used by Talonites,
as the sight of the weapon usually unnerves common folk.
Damage: 2D4 +4
THAC0: +4
Special: 25% of all hits inflict Cause Disease on the
target. Wielder is immune to disease.
Damage Type: Crushing
Weight: 8
Speed Factor: 3
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Good characters Druid Mage Thief
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Value: 32300
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Sanctified Morning Star +3
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +3
THAC0: +3
Damage type: Crushing
Special: Memorize 2 additional 1st level Priest spells
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Only Usable By: Cleric (single, dual, & multi-class)
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Value: 2450
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Static Star +3
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The morning star is a wooden shaft topped
with a metal head made up of a spiked iron sheath. Morning
stars have an overall length of about four feet. This
particular one is mounted with a golden head that has
been magically enhanced so as to improve performance
and escape the malleability of gold.
Damage: 2D4 +3
THAC0: +3
Damage type: Crushing
Special:
15% chance target is Slowed
25% chance +2d3 electrical damage
Weight: 10
Speed Factor: 6
Proficiency Type: Mace
Type: 1-handed
Not Usable By: Druid Mage Thief
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Value: 5000
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