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Shields, Medium

Medium Shields

The Argent Shield

This silver shield once resided in the Hand of the Seldarine, where it was used to protect its bearer from harmful magic and attacks. Because of its racial attunement, the marauding orcs and goblins left it in the tower. Maiden Ilmadia grabbed it from the ruins.
Statistics:
Armor Class Bonus: 3
Resistance Bonus: +25% Magic Resistance
Weight: 5
Only Usable By:
Elves
Half-Elves
Not Usable By: Druid Thief Mage Bard

Value: 15900


The Bitch Queen's Envoy   

Representatives of Umberlee, the so-called Bitch Queen, were given this shield to display to the court of Ishtishia on trips to the Elemental Plane of Water. It protected its bearers on numerous occasions. The envoys of the Queen of the Sea rarely abused the powers of the device, but it only took one mischievous priest to lose the item. Legends say that Herren of Umberlee used the shield's sanctuary to attack and destroy a number of elementals before the water lord Ishtishia shifted the priest to the paraelemental plane of ice, where he froze to death. From there, it is believed that the shield floated around the planes for many years, only recently resurfacing in Faerun.
Statistics:
Armor Class Bonus: 3
Special: Water Elementals ignore the bearer in combat
Weight: 4
Not Usable By: Lawful Creatures Bard Druid Mage Thief

Value: 9700


The Red Knight's Shield

Divination about this item reveals little, save that it once belonged to a woman called the Red Knight, a devoted worshipper and soldier of Tempus. A cult to the Red Knight exists in a few places around Faerun. The little information that is known about the religion indicates that the Red Knight is a quasi-deity representing strategy and tactics in war. The faith consists entirely of a small groups of Tempurans who favor the Red Knight's emphasis of military structure and order. The shield is plain in design and construction, with a small icon of a horse's head carved into the back rim of the item.
Statistics:
Armor Class Bonus: 4
Weight: 4
Not Usable By: Chaotic Creatures Druid Thief Mage Bard

Value: 1000


Medium Shield

A medium shield is carried in the same manner as a small shield. Unlike the small shield, however, its weight prevents the character from using his shield hand for anything other than carrying the medium shield. Medium shields are usually made of metal, range from 3'-4' in diameter, and can be of any shape, from round to square to a spread dragon's wings. A typical medieval shield resembles a triangle with one point facing downward.
Statistics:
Armor Class Bonus: 1
Weight: 7
Not Usable By: Bard Druid Mage Thief

Value: 7


Medium Shield

A medium shield is carried in the same manner as a small shield. Unlike the small shield, however, its weight prevents the character from using his shield hand for anything other than carrying the medium shield. Medium shields are usually made of metal, range from 3'-4' in diameter, and can be of any shape, from round to square to a spread dragon's wings. A typical medieval shield resembles a triangle with one point facing downward.
Statistics:
Armor Class Bonus: 1
Weight: 7
Not Usable By: Bard Druid Mage Thief

Value: 7


Medium Shield

A medium shield is carried in the same manner as a small shield. Unlike the small shield, however, its weight prevents the character from using his shield hand for anything other than carrying the medium shield. Medium shields are usually made of metal, range from 3'-4' in diameter, and can be of any shape, from round to square to a spread dragon's wings. A typical medieval shield resembles a triangle with one point facing downward.
Statistics:
Armor Class Bonus: 1
Weight: 7
Not Usable By: Bard Druid Mage Thief

Value: 7


Medium Shield +1

A medium shield is carried in the same manner as a small shield. Unlike the small shield, however, its weight prevents the character from using his shield hand for anything other than carrying the medium shield. Medium shields are usually made of metal, range from 3'-4' in diameter, and can be of any shape, from round to square to a spread dragon's wings. A typical medieval shield resembles a triangle with one point facing downward.
Statistics:
Armor Class Bonus: 2
Weight: 6
Not Usable By: Bard Druid Mage Thief

Value: 1500


Sundered Shield of Tiernon  (DNTSHD2)   New in Heart of Winter

Tiernon has apparently "awoken" the enchantment that was hibernating within this shield (most likely due to the giant's fist that struck it). He has retraced the runes along the edges and redrawn the Denthelm symbol in its center. The shield seems brighter than it did before, lighter, and there is a slight vibration when it is held, as if it is humming to itself.
Statistics:
Armor Class Bonus: 3
Special:
+10% Resistance vs. All Physical Attacks
Receive Armor Class Bonus: 2 and +15% Resistance to All Physical Attacks 1/day
Cast Unfailing Endurance 1/day
Weight: 2
Not Usable By: Druid Thief Mage Bard

Value: 2750


The Shield of the Revenant  (REVENAN)   New in Heart of Winter

Worn by a series of paladins in central and northern Faerun, this white and red enameled shield is sacred to the Trinity of Torm, Tyr, and Ilmater. The paladins found it quite useful in their constant battles against undead. Unlike priests, who often occupy a support position, paladins are expected to be at the front of most battles. This shield allowed them to fortify an area with holy magic before entering melee combat. It was most recently used by Kardod of Tyr, who was mauled to death by dozens of wights. His adversary, the necromancer Shanin, sold the shield to a friendly priest of Myrkul.
Statistics:
Armor Class Bonus: 3
Special: Cast Undead Ward 1/Day
Weight: 3
Only Usable By:
Paladin
Cleric

Value: 18000


Tiernon's Sundered Shield  (DNTSHD1)   New in Heart of Winter

This enchanted shield looks like it was punched by a giant, though to its credit, it has not only managed to stay intact, but also managed to retain some of its original magical protections. Its surface bears the maker's mark, "Tiernon," and the symbol of a dented helm -- though it is hard to tell whether the helm was intended to be dented or whether the impact of the giant's fist marred the symbol.
Statistics:
Armor Class Bonus: 2 vs. All Physical Attacks except Crushing Attacks
Special: +3% Resistance vs. All Physical Attacks except Crushing Attacks
Weight: 3
Not Usable By: Druid Thief Mage Bard

Value: 750


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Items & Spells
- Changes in Heart of Winter
- Protective Gear
    - Armor
    - Bracers, Gauntlets & Gloves
    - Helmets
    - Robes
    - Shields, Large
    - *Shields, Medium
    - Shields, Small
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    - Swords, Greater
    - Swords, Large
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Information about

Icewind Dale

Developer: Black Isle

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay

More information